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Educational Games

Primath is a serious game. Our vision is to use entertainment to improve learning process of children

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Importance of Math Games in Education

People of all ages love to play games that are fun and motivating. Games give students opportunities to explore fundamental number concepts, such as the counting sequence, one-to-one correspondence, and computation strategies. Engaging mathematical games can also encourage students to explore number combinations, place value, patterns, and other important mathematical concepts. Further, they afford opportunities for students to deepen their mathematical understanding and reasoning. Teachers should provide repeated opportunities for students to play games, then let the mathematical ideas emerge as students notice new patterns, relationships, and strategies.
Playing games encourages strategic mathematical thinking as students find different strategies for solving problems and deepen their understanding of numbers. When played repeatedly, games support students’ development of computational fluency. Games present opportunities for practice, often without the need for teachers to provide the problems. Teachers can then observe or assess students and work with individuals or small groups of students. Misconceptions are ideas that students hold about concepts which are inaccurate or false, especially in the scientific sense

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Children enjoy playing games and often equate games with fun. Teachers of primary mathematics can capitalise on this fact and design instructional games to motivate children to learn. STEM is a curriculum based on the idea of educating students in four specific disciplines — science, technology, engineering and mathematics — in an interdisciplinary and applied approach. Rather than teach the four disciplines as separate and discrete subjects, STEM integrates them into a cohesive learning paradigm based on real-world applications

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ABOUT PROJECT

Nowadays, the role of educational games in learning is becoming serious. The proliferation of distance education with Covid-19 has shown how useful and effective educational games are during this period, in some cases mandatory. STEM subjects have an important role in the earlier education phase and more specifically at the elementary school level. In this report, we explored how we can reduce the subjects that children have the most experimental difficulties in lessons to an easier level to understand with the help of educational play.

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Documentation

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Github Repo

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Advisor

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 Dr. Öğr.  Gül TOKDEMÄ°R

Project Members

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Muhammed Emre Kurt

c1711046@student.cankaya.edu.tr

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